Peeling Gold Leaf Effect
- At March 4, 2010
- By Victoria
- In Graphics
2
So I’ve been experimenting with BCC Reptilian. It’s normally used to make lizard skin-style textures, but I discovered some other interesting things to do with it, and this was the most realistic effect I managed.
It’s a nice look if you need to create some peeling gilded text on the base of an old statue. It’s also great for a faux antique gravestone or building ruin. And the type is still fully editable so, I dunno, evil posessed statues can come to life and write things? Some archaeologist could unearth something demonic? Okay, I admit it. I actually have utterly no idea what to use this for, but it’s pretty cool looking so I thought I’d post it anyway. And all you have to do is change the typeface and it looks like an artifact from a completely different era, so it might actually have some practical application after all.
The basic setup is a mix of BCC Reptilian, Fractal Noise, Bevel Alpha, two instances of Roughen Edges and a lot of hue-sat tweaking. There’s also a Gaussian Blur adjustment layer with a Fractal Noise solid as its luma matte. And then there’s a vignette. Because there’s always a vignette.


Martin Barry
This is great and perfect for something I’m using for a Dungeons and Dragons type theme.. PLEASE could you make it into a preset or upload the project file for me?
Thanks!
Victoria
No problem! I just turned it into a preset and linked to it above. It was created in CS4 — not sure if it’s backwards-compatible with older versions of AE.