Animation Test: Kinect MoCap with After Effects

I’ve been doing a lot of work with rigging Kinect-controlled digital puppets for After Effects animation. I’m using a combination of Nick Fox-Gieg’s KinectToPin for Processing and a bunch of expressions to smooth things out and make connecting pins to their source tracks a little less painful. I’m hoping to put together a tutorial soon, but in the meantime here’s a test render of a puppet created from a very old engraving:

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